As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. The following is a list of various Fighter-Archetype starships discovered by different players during the Beyond through current eras.
For a list of all ship types, refer to the Starship Catalogue. Remember that even though all starships are available in all class grades, the maximum inventory size depends on the design of the ship itself. It is important to know which design is best suited to you when looking for a new starship.
Ships in this class feature a potential damage and a shield class bonus. These ships are the mascot ships of No Man's Sky, and are also the primary starships of pirates across the galaxy. The tables below are alphabetically sorted by galaxy, region, and ship name. If a ship lacks coordinates, enter them if possible. Ships that cannot be found and bought only serve a historic purpose.
No Man's Sky contains three Unique ships. These do not spawn in systems, as they are either pre-order bonus ships or the Yakomaku S79 starter ship. All have a Small inventory level. The original starter ship was the Rasamama S36 and was replaced during the revamp of the starship mechanic. It has gathered a cult following and is the main model of the Rasamama Collectors Club.
Sign In. From No Man's Sky Wiki. Jump to: navigationsearch. The subject of this article is from the Crossplay update. The information from this article is up-to-date as of 16 July, The information from this article is is up-to-date as of 16 July, Categories : Crossplay Starships.
Starship Catalogue - Exotic
Navigation menu Namespaces Page Discussion. Views View Edit History. This page was last edited on 23 Julyat Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO. The Prophecy of Madness. PU1 Aiseha. Final Amiawa III. Hitoy NC7. Sandab's Prize. Sanum GE1. Tatey's Ancestral Inspiration. Mamanaza Auditor VI.
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Defeat of the Toyos.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. The following is a list of various Explorer starships discovered by different players during the Beyond through current eras. For a list of all ship types, refer to the Starship Catalogue. Remember that even though all starships are available in all class grades, the maximum inventory size depends on the design of the ship itself.
It is important to know which design is best suited to you when looking for a new starship. Ships of this type feature a hyperdrive range class bonus.
These ships are the most unusual looking out of all the other starships, with some appearing bug-like and slender, while others feature massive engine block additions.
The tables below are alphabetically sorted by galaxyregionand ship name. If a ship lacks Galactic Coordinatesenter them if possible. Ships that cannot be found and bought only serve a historic purpose. Sign In. From No Man's Sky Wiki. Jump to: navigationsearch. The subject of this article is from the Crossplay update.
The information from this article is up-to-date as of 16 July, The information from this article is is up-to-date as of 16 July, Categories : Crossplay Starships. Navigation menu Namespaces Page Discussion.
Views View Edit History. This page was last edited on 19 Julyat Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved. This site is a part of Fandom, Inc. Support Contact PRO.As part of the Unified Community Platform project, your wiki has been migrated to the new platform.
Read more here. Starshipsor shipsplay a major role in No Man's Sky. They are necessary for gameplay progression unless a player plans to stay on one planet the whole game.
Starships allow players to travel between planets and solar systems, fight in space battlesengage in space encountersreach the centre of the galaxy, store resourcesand trade.
The player begins the game with one starship and can acquire additional starships later, up to a maximum of six starships at any one time. Players are not the only entities that use starships.
NPC-controlled starshipsincluding pirates and Sentinel Interceptors, populate the skies on planets as well as the interplanetary space within star systems. In addition to acting as a primary source of new starships, NPC starships carry valuable resources and products for sale, and they can be followed to locate certain inhabited points of interest.
Due to the static nature of the seed in No Man's Sky, a well documented ship will always be able to be found again. A system that spawns a rare design - for example an exotic - in its first armada landing on a space station or trade port will always do so on revisit or reload.
The same goes for the wait timers on stations or ports until a ship type shows up. If a particular ship has piqued your interest, finding a station or port it lands on as part of the first group is the best grinding spot. All of these can be upgraded with technology blueprints. These aspects can also have modifiers based on a ship's type and class see below. For a catalogue of discovered Starships to scroll through, compare, find locations to buy, and to collect detailed information about, refer to the Starship Catalogue page.
Note that these pages contain minimal information about the Starship archetypes themselves. Among these archetypes are four letter-grade classes: CBAand S.
Every star system has 21 different ship designs: 7 shuttle types, 3 ships of each specialist type Fighter, Hauler, or Explorer1 Exotic, and 4 other specialist ships based on that system's dominant race.
S-class ships will spawn more often in rich economies.
Starship Catalogue - Explorer
Note that a ship's properties are randomized each time it lands.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. The following is a list of various Exotic-Archetype starships discovered by different players during the Beyond through current eras.
For a list of all ship types, refer to the Starship Catalogue. All exotic ships are part of the S-class and will have top tier bonus values in all three categories.
Since the price is multiplied by slotsize and the exotic ships normally lack in that regard, their price range is a fair 10MM units.
This makes them deadly specialists if one is lucky enough to find one. While there are only two distinct types of exotic ships based on their cockpit, the community has come to differentiate visual classes with varying names. All of these classifications stem from the ship's nose instead of its additional ornaments.
While there seems to be no real consensus how to name them, there is a broad basis in each group. The inventory for Exotic ships are all in the small range of upgradeable to 48 since Synthesis. Their tech limit is slots upgradeable to 21 since Synthesis. All exotic ships are part of one of two designs, either the squid or the ball see below.
Due to the equal chance of spawning an exotic and with only one per system, the many variations of the ball design seem to have caused the squid variant to be rather rare. With several special ornaments for the ball design, resulting in the Type-7 variant of either exotic type, the chance to find a squid type exotic is reduced even more. The tables below are alphabetically sorted by galaxy, region, and ship name. If a ship lacks coordinates, enter them if possible. Ships that cannot be found and bought only serve a historic purpose.
The Royal exotic ship is one of three ball cockpit ships and is known for its prominent double nose. This ship design is presumably more common in Vy'keen systems. Ships with golden or silver ornaments and the famous print of 7 on their top fin are also referred to as the elite Type When seen on a Royal they are known as Royal Type The front fuselage of the Royal it's long angular nose and ventral mounted lance bears an uncanny resemblance to Spike Spiegel's Swordfish II from the iconic anime Cowboy Bebop.
While there are many variations of the Guppy, some more than others have gathered a following among No Man's Sky players due to the elongated rear and other parts making it more closely resemble a fish. It doesn't matter which one.
Accent colours are either gold or silver. A Mosquito has the ball cockpit of the Guppy, but its main defining feature is a simple, small, needle-shaped nose. Unlike the many variations of the ball cockpit, the squid only comes with its signature tentacle nose and a wide array of colours and some shades.
Despite this lack of customization, in regard to the many additions to the ball cockpit, this has become a rather rare design.
Getting one in a desired color makes this all the more valuable.As part of the Unified Community Platform project, your wiki has been migrated to the new platform. Read more here. The following is an index of various starships discovered by different players. Remember that each starship is available in all class grades, the maximum inventory size depend of the design of a ship, so it is important to know which design is best suited to you when looking for a new starship.
The inventory slot range is given for each type - information on the tech slot ranges can be found on the regular Starship page.How to Get Unlimited Storage Augmentations and Nanites - No Man's Sky Exotic Ship Location 2020
Ships in this class have balanced stats, with no significant class bonus compared to the other archetypes. These ships look typically blocky and small with a square-ish canopy, though some ships in this class do sometimes use a tube-like fuselage. The Inventory range for Shuttles is for small and for medium. As stated previously, Shuttles do not have a large inventory tier, but are great for starter travelers due to their cheap cost and increased low-tier inventory space. Ships in this class feature a damage potential class bonus.
These ships are the mascot ships of No Man's Sky, and are also the primary starships of pirates across the galaxy. The Fighter Parts Catalogue contains a list of nine body types, 18 ancillary parts, and three varieties of thrusters.
Prior to the Atlas Rises update, the game included three "Unique" ships, which are all members of the Fighter class. These do not spawn in systems, as they are either pre-order bonus ships or the Rasamama starter ship:. Ships in this archetype feature a hyperdrive range class bonus. These ships are the most unusual looking out of all the other starships, with some appearing bug-like and slender, while others feature massive engine block additions.
Explorers share the same inventory ranges as Fighters, with for small, for medium, and for large. Ships in this class feature a shield absorb class bonus, and they also boast the highest possible inventory spaces.
These ships are the largest out of all the other starships other than freightersand may or may not have wing features on them. Although every ship model in the game could spawn as S-Class grade, there are some unique models referred to as "Exotic" that only spawn as S-Class grade. If they spawn at all, they are limited to ONE 1 ship, per solar system. The inventory ranges for Exotics are for small. Exotic ships do not appear in the medium or large inventory tier, but they have very high class bonuses damage, shield and hyperdrive range.
Ships of this type are categorized by their "Organic" looking architecture. These ships utilize Biotechnology to function, having separate shielding, pulse engine, weaponry etc, with organic names.Read More Consultancy The Oxford University Statistical Consultancy Unit provides comprehensive statistical consultancy services to both internal departments and external businesses.
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Starship Catalogue - Fighter
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